FACULTY OF FINE ARTS AND DESIGN

Department of Architecture

ARCH 420 | Course Introduction and Application Information

Course Name
Digital Based Design
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
ARCH 420
Fall/Spring
2
2
3
4

Prerequisites
None
Course Language
English
Course Type
Elective
Course Level
First Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course -
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives To investigate and test digital design techniques and software platforms
Learning Outcomes The students who succeeded in this course;
  • Will be able to have confidence in systematically analyse, testing and learning necessary digital software platforms to reach their particular design objectives.
  • Will be able to gather information about computational form finding, rendering and presentation methods.
  • Will experience using "visual" scripting software (E.g. Grasshopper for Rhino or similar) its tools and design methods.
  • Will be able to have a beginner skill level in scripting (e.g. Arduino).
  • Will be able to experience manufacturing techniques linking parametric software to Mass Customisation production.
  • Will be able to examine design theory and social paradigm in relations to Digital Design methods.
  • Will be able to gather information about the link between theories of mathematics, nature and digital design tools.
Course Description This course trains the students in architectural digital thinking

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 What is Digital Design? Introduction to Rhino-NURBS Design an Bridge
2 Design a Canopy
3 What is parametric Design and Computation? Parametric mathematics Grasshopper basics I
4 Classical math in architecture Golden Section Fibonacci Numbers Grasshopper basics II
5 Grashopper Basics III
6 What is the enviroment? Grasshopper and Enviromental Design with the Plug-Ins
7 Midterm
8 What is interactive Design? Basic electronic circuits Introduction to Arduino
9 Work with sensors and actuators Design the Makroform
10 Present Makroform
11 Finalize Makroform and design Joints/Details
12 Refine Makroform and correct discussed issues and design the interaction
13 Design to Production
14 Make a Model/Prototype of the whole Makroform and the interactive system
15 Semester Review
16 Submission & Presentation

 

Course Notes/Textbooks

Required reference materials will be given.

Suggested Readings/Materials
  • Reas, Casey. McWilliams, Chandler. LUST. Form+Code in design, art and architecture. Princeton Architectural Press, 2010. ISBN 978-1-56898-937-2
  • Burry, Mark. Scripting Cultures. AD, June 2011. ISBN 978-0-470-74641-7
  • Beesley, Philip. Kinetic Architecture & Geotextile Installations. Riverside Architectural Press, 2007. ISBN 978-0-9809856-9-6
  • Choma, Joseph. Morphing: A Guide to Mathematical Transformations for Architects and Designers. Laurence King Publishing Ltd, London, 2015. ISBN 978-1-78067-413-1
  • Menges, Achim. Polymorphism. AD ,March 2006. ISBN 978-0-470-01529-2
  • Peters, Bradly. Kestelier, Xavier. Computations Works: The Building of Algorithmic Thought. AD, March/April 2013. ISBN 978-1-119-95286-2
  • Payne, Andrew. Interactive Prototyping. http://www.fireflyexperiments.com/resources/
  • Macy, Christine. Bonnemaison, Sarah. Responsive Textile Environments. Canadian Design Research Network Tuns Press, 2007. ISBN 978-0-929112-55-8
  • Beesley, Philip. Khan, Omar. Responsive Architecture/Performing Instruments. The Architectural League of NY, 2009. ISBN 978-0-9800994-3-0
  • Menges, Achim. Shiel, Bob. Glynn, Ruairi. Skavara, Marilena. Fabricate. UCL Press, 2017. ISBN 978-1-78735-000-7
  • Gramazio, Fabio. Kohler, Mathias. Langenberg,Silke. Fabricate. UCL Press, 2014. ISBN 978-1-78735-214-8
  • Shiel, Bob. Glynn, Ruairi. Skavara, Marilena. Fabricate. UCL Press, 2011. ISBN 978-1-78735-213-1
  • Peters, Terri. Peters, Brady. Inside Smartgeometry. John Wiley& Sons Ltd, 2013. ISBN 978-1-118-52246-2

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
1
25
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
20
Presentation / Jury
Project
1
20
Seminar / Workshop
Oral Exams
Midterm
1
25
Final Exam
Total

Weighting of Semester Activities on the Final Grade
4
80
Weighting of End-of-Semester Activities on the Final Grade
1
20
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
2
32
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
2
32
Study Hours Out of Class
0
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
1
22
22
Presentation / Jury
0
Project
1
30
30
Seminar / Workshop
0
Oral Exam
0
Midterms
1
4
4
Final Exam
0
    Total
120

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to offer a professional level of architectural services.

2

To be able to take on responsibility as an individual and as a team member to solve complex problems in the practice of design and construction.

3

To be able to understand methods to collaborate and coordinate with other disciplines in providing project delivery services.

4

To be able to understand, interpret, and evaluate methods, concepts, and theories in architecture emerging from both research and practice.

X
5

To be able to develop environmentally and socially responsible architectural strategies at multiple scales.

6

To be able to develop a critical understanding of historical traditions, global culture and diversity in the production of the built environment.

7

To be able to apply theoretical and technical knowledge in construction materials, products, components, and assemblies based on their performance within building systems.

8

To be able to present architectural ideas and proposals in visual, written, and oral form through using contemporary computer-based information and communication technologies and media.

X
9

To be able to demonstrate a critical evaluation of acquired knowledge and skills to diagnose individual educational needs and direct self-education skills for developing solutions to architectural problems and design execution.

X
10

To be able to take the initiative for continuous knowledge update and education as well as demonstrate a lifelong learning approach in the field of Architecture.

11

To be able to collect data in the areas of Architecture and communicate with colleagues in a foreign language ("European Language Portfolio Global Scale", Level B1)

12

To be able to speak a second foreign language at a medium level of fluency efficiently.

13

To be able to relate the knowledge accumulated throughout the human history to their field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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